Review Call of Duty: Black Ops III - Awakening


As is customary every year, I got Game Shooting Call of Duty: Black Ops III on the first dedicated additional content for Toraljmai style zombie, released at the beginning of this month exclusively on PS4 and available later for the PC and Xbox One after We have prepared in the recent past, the launch of the contents of the additional game exclusively on Xbox first before both Activision and Sony reached an agreement to make the PS4 new home for the series famous Shooting games device.

Game Black Ops III Although it is an annual series issued every 12 months, but we noted in our review of being the largest parts of the series so far in terms of content, but they were not as well as in terms of radical changes and provide new ways to enjoy to bring about, as happened for the first time with Advanced Warfare , the same thing about the additional content Awakening, which came with 4 maps customized collective developed include anti map released game Black Ops 2, and add one for developed Azwmbez entitled Der Eisendrache, regarding the special abilities and special weapons that are in line with the game events and Talking about the future did not have any Awakening in the presence of which is somewhat frustrating especially if you did not pay attention to him in the next additions.


At the level of phase collective presented addendum 4 maps are Skyjacked and Splash and Gauntlet and Rise taking into account the fact that Skyjacked map is just a re-submission of the map of Hijacked of the game Black Ops 2, As for the performance charts and overall design differed relatively what provided by the original game of which rely more on close distances and places the narrow, making the clashes faster and more aggressive but at the same time the consequences of this is not good use of the capabilities of the main game Kalagafz or jogging on the walls over large distances, but this has helped somewhat in restoring the spirit of the original series when the events more realistic without using the capabilities of EXO suit or neural interface.

At first glance, it concerned largely with a map Splash, which is about an abandoned water park hosts a deadly clashes between the two teams, and is different map completely from what we used to see in Black Ops games, despite being a battleground, but you will feel the joy and pleasure at the traffic next to the amusement of children or watery Slider, and forget for a moment you are in a clash heated may result in termination of your life if you lose your concentration for a moment, which included a map open areas and limited other somewhat with the concentration of venues are excellent if exploited correctly by a difference will help them undoubtedly win Balambarh and achieve satisfactory results too, but the level design Vomtazat map with more choice and more way to reach your goal, and further raised dazzling colors used in the design of the park, and the exact lighting system which has helped to highlight the features clearly.




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